Immigration Website UX Research and Prototype

Designing an easier, more effective education and tracking system for long-term immigrants into the US

Quick Facts

  • Role

    UX Researcher and Interaction Designer (Team Project)

  • Timeline

    3 months

  • Tools

    Figma, Usability Testing

  • Scope

    MVP Desktop Concept

Overview

The process of immigrating to the United States is difficult, especially on your own. There are many steps and processes you need to understand, track, and complete; all with information scattered around the internet with no clear connections.

Personas & Affinity Mapping

Affinity Mapping

After interviewing participants, we consolidated our findings into an affinity diagram with 3 main themes: Foundations, Life in the USA, and User Behavior. We organized our findings into each, and found the following key insights.

  • Immigration is not a singular event, but series of steps that begin in a home country

  • Available information online was outdated or incomplete

  • Reliance on non-official sources (Peers, online forums, etc.)

Key Insights, Foundations

  • Unfamiliarity with U.s. Credit system creates significant challenges with future dependent tasks

  • Frequently missing important steps due to ignorance of system

  • High levels of stress navigating advanced bureaucratic systems

Key Insights, Life in the USA

  • Primary source of information: friends, peers, family members who have already immigrated

  • Pain point: determining if an information was trustworthy

  • Strong desire for reliable, up-to-date information

Key Insights, User Behavior

Personas

From the findings within the affinity diagram, we created 3 distinct personas to focus our development efforts on:

Guided Elena

  • Recently relocated for a job

  • Has some guidance from employer regarding immigration

  • Relocating with family members (husband)

  • Prioritizes accuracy over speed

  • Can only research after working all day, cognitive load

Solo David

  • Recently relocated for a job

  • No assistance from employer or work peers regarding immigration

  • Relocating alone

  • Gets caught in bureaucratic loops (needs house to open bank account, needs bank account to rent house, etc.)

  • Tech-savvy; used to using internet to research problems

Strategic Sofia

  • Been living in the U.S. for 5 years

  • Already navigated the initial immigration steps (paperwork, taxes, etc.) and is comfortable in everyday tasks

  • Requires guidance on more complex systems (finances, healthcare)

  • Focused on making the “smartest” choices; avoiding hidden fees or predatory contracts

  • Anxiety over complex systems, cultural differences

Testing & Iteration

Cognitive Walkthrough (Peer Evaluation)

Before testing with real users, we conducted a cognitive walkthrough with peers on a low-fidelity mock to identify obvious interaction friction and found the following usability issues:

When the selection of a task opened the next steps, it looked too visually similar to check boxes. This led to users believing they marked the task as completed, rather than progressing within the task itself.

Solution: Add side arrow on task box to indicate that selection opens new pane. Removed extraneous details (check boxes) and instead changed visual design to disable unavailable tasks

Once users navigated to the appointment task, they were unaware of what action to take after viewing the available options.

Solution: Introduced direct call-to-action button and redesigned elements to directly correlate with each individual task

Users were confused on how locations populated in related tasks (finding nearest banks, DMVs) and couldn’t find how to change the location they wanted to search in

Solution: Added a descriptive label detailing how initial results are populated based on information provided during on-boarding and introduced an input field for searching in other areas

Usability Experiment

We had our three participants complete the following tasks in a random order from our low-fidelity prototype and using the Google search engine using a within-subjects design:

  • Retrieve I-94 - Determine the steps required in obtaining an I-94 in the U.S.

  • Obtain SSN - Determine the steps required in obtaining an SSN, including locating the nearest SSN office

  • Open a bank account - Find the required documents needed for opening a bank account and locate the nearest bank

  • Schedule a DMV appointment - Locate the nearest DMV and determine the steps required in scheduling an appointment

We measured and recorded the following metrics after each trial during testing:

  • Performance - Time for user to navigate through each task (in seconds)

  • User Satisfaction - User satisfaction using a Likert 1-5 questionnaire

  • Performance - Number of errors during navigation through tasks

  • Mental Workload - NASA TLX scale

  • Usability - System Usability Score

Due to time constraints and minimal number of participants, most measurements lacked statistical significance. However, we found the following significant measurements:

  • Statistical significantly decreased amount of time for scheduling-based tasks (Bank account, DMV)

  • Average SUS of 85.83

  • NASA TLX lowered mental demand and effort

These indicate emerging evidence that the proposed website design can enhance user satisfaction, improve efficiency for task resolution, and reduce cognitive workload for newly arrived immigrants.

Full details and measurements can be found in the final report (available upon request).

Reflection & Next Steps

What I Learned:

  • How to deliver a functional MVP within a strict deadline

  • How to conduct successful usability experiments with participants

Next Steps:

  • Increase sample size to increase accuracy of measured data

  • Introduce mock database to simulate back-end functionality for scheduling and research based tasks

  • Design edge-case functionality (error cases, missing data, etc.)

Next
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